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Subject: Re: Collector's Corner..Res-Deep Sjeng 1.8 VS.Saitek Sparc 1MB

Author: Chuck

Date: 06:39:21 10/16/05

Go up one level in this thread


Hi Steve,

I used Junior 9 to do a "Blundercheck" analysis of this game. It appears to be
pretty well played, the RES-Deep Sjeng did miss one chance to win big - here's
the analysis from Junior 9 [followed by the Blundercheck output]:

[D] r3r3/pppN1kpp/5p2/8/4b3/1P2P3/1PPR1KPP/R7 b - - 0 1

713: Saitek Sparc 1MB - Resurrection Deep Sjeng 1.8, Blitz:60'
r3r3/pppN1kpp/5p2/8/4b3/1P2P3/1PPR1KPP/R7 b - - 0 1

Analysis by Junior 9:

20...h7-h5 21.Nd7-c5
  ³  (-0.45)   Depth: 3   00:00:00
20...b7-b6 21.Ra1-a4
  ³  (-0.54)   Depth: 3   00:00:00
20...b7-b6 21.Ra1-a4 h7-h5
  ³  (-0.63)   Depth: 6   00:00:00  1kN
20...a7-a5 21.Nd7-c5 Ra8-d8 22.Rd2xd8
  ³  (-0.70)   Depth: 6   00:00:00  2kN
20...Ra8-d8!
  µ  (-0.84)   Depth: 6   00:00:00  3kN
20...Ra8-d8 21.Ra1-d1 Kf7-e7 22.Nd7-c5 Rd8xd2+ 23.Rd1xd2 Ke7-f8 24.Rd2-d7
  ³  (-0.27)   Depth: 9   00:00:00  53kN
20...g7-g5 21.Nd7-c5 Be4-c6 22.Rd2-d4 b7-b6 23.Nc5-a6 Ra8-c8
  ³  (-0.35)   Depth: 9   00:00:00  86kN
20...b7-b6 21.Ra1-a4 c7-c5 22.g2-g4 g7-g5
  µ  (-0.74)   Depth: 9   00:00:00  120kN
20...b7-b6 21.Ra1-a4 c7-c5 22.g2-g4 Be4-c6 23.Ra4-a1 Kf7-e6
  µ  (-0.79)   Depth: 12   00:00:00  297kN
20...Ra8-d8 21.Rd2-d4 Be4-f5 22.Nd7-c5 Rd8xd4 23.e3xd4 b7-b6 24.Nc5-a6 Bf5xc2
25.Na6xc7 Re8-e4
  µ  (-0.86)   Depth: 12   00:00:01  1174kN
20...Ra8-d8 21.Ra1-d1 b7-b6 22.Nd7-e5+ Kf7-e7 23.Rd2xd8 Re8xd8 24.Rd1xd8 Ke7xd8
25.Ne5-d3 Kd8-e7 26.g2-g4 Ke7-d6
  µ  (-1.02)   Depth: 15   00:00:04  7418kN
20...b7-b6!
  µ  (-1.16)   Depth: 15   00:00:06  10849kN
20...b7-b6 21.Ra1-d1 Kf7-e7 22.g2-g4 Ra8-d8 23.g4-g5 f6xg5 24.Nd7-e5 Rd8xd2+
  -+  (-1.75)   Depth: 15   00:00:09  17334kN
20...b7-b6!
  -+  (-2.05)   Depth: 17   00:00:17  31109kN
20...b7-b6 21.Ra1-d1 Kf7-e7 22.Rd2-d4 Be4-f5 23.e3-e4 Bf5-g4 24.Rd1-d3 Ra8-d8
  -+  (-2.71)   Depth: 17   00:00:31  58957kN
20...b7-b6 21.Ra1-a4 Re8-e7 22.Ra4-c4 Be4-f5 23.Rc4xc7 Ra8-d8 24.Rc7xa7 Re7xd7
25.Rd2xd7+ Rd8xd7 26.Ra7xd7+ Bf5xd7 27.c2-c4 Kf7-e6 28.Kf2-f3 Ke6-e5
  -+  (-2.70)   Depth: 19   00:01:06  115790kN
20...b7-b6 21.Ra1-a4 Re8-e7 22.Ra4-c4 Be4-f5 23.Rc4xc7 Ra8-d8 24.Rc7xa7 Re7xd7
25.Rd2xd7+ Rd8xd7 26.Ra7xd7+ Bf5xd7 27.c2-c4 Kf7-e6 28.Kf2-f3 Ke6-e5
  -+  (-2.70)   Depth: 20   00:02:19  228075kN

For the Blundercheck, I had Junior 9 set to search each move for 30 seconds with
a threshold of 0.50, meaning if it thought one side lost a half a pawn on one
move, it would suggest an alternative. Here's the Blundercheck output, which you
should be able to post into any Chessbase program to view well:

[Event "Blitz:60'"]
[Site "?"]
[Date "2005.10.16"]
[Round "?"]
[White "Saitek Sparc 1MB"]
[Black "Resurrection Deep Sjeng 1.8"]
[Result "1/2-1/2"]
[ECO "C50"]
[Annotator "Junior 9"]
[PlyCount "80"]

{256MB, Junior9.ctg, TKP} 1. e4 e5 2. Bc4 Nf6 3. Nf3 Nc6 4. d3 Bc5 5. Nc3 d6 6.
Be3 Bxe3 7. fxe3 Na5 8. Bb3 O-O 9. O-O Bd7 {0.12/17} 10. d4 {0.37/16} Qe7
{0.07/15} 11. dxe5 {-0.03/16} dxe5 {-0.33/15} 12.Nd5 {-0.03/14} Nxd5 {-0.33/15}
13. Qxd5 {-0.03/16} Nxb3 {-0.33/14} 14. axb3 {-0.15/15} Bc6 {-0.45/16} 15. Qxe5
{-0.35/18} Qxe5 {-0.65/19} 16. Nxe5 {-0.35/17} Bxe4 {-0.50/15} 17. Rf2
{-0.43/16} f6 {-0.57/16} 18. Nd7 {-1.12/19} ({Junior 9:} 18. Ra4 Bxg2 19. Kxg2
fxe5 20. Ra5 Rad8 21. Re2 a6 22. Rxe5 h6 23.e4 Rde8 24. Rxe8 Rxe8 {-0.57/16})
18... Rfe8 {-1.42/17} 19. Rd2 {-1.32/18} Kf7 {-1.20/17} 20. Kf2 {-2.46/17}
({Junior 9:} 20. Nc5 Bc6 21. Nd3 Rxe3 22. Nb4 Re6 {-1.20/17}) 20... Rad8
{-1.21/16} ({Junior 9:} 20... b6 {-2.46/17}) 21. Rad1 {-1.05/17} Ke7 {-0.51/17}
({Junior 9:} 21... b6 22. Ne5+ Ke7 23. Nd3 c5 24. Kg3 g5 25. Nf2 Rxd2 26. Rxd2
Bg6 27. Kf3 Ke6 {-1.05/17}) 22. Nc5 {-0.21/19} Rxd2+ {-0.51/21} 23. Rxd2
{-0.21/20} Bc6 {-0.51/20} 24. Rd4 {-0.56/17} Kf7 {-0.60/16} 25. c4 {-0.43/19}
Re5 {-0.45/16} 26. Nd3 {-0.35/16} Rf5+ {-0.56/17} 27. Ke2 {-0.37/17} Ra5
{-0.31/17 0} 28. e4 {-0.24/15} Ra2 {-0.38/18} 29. e5 {-0.32/16} f5 {0.13/16} 30.
Rd8 {0.23/15} g5 {0.04/17} 31. g3 {0.34/16} h5 {0.60/17} 32.Rc8 {0.76/17} Be4
{0.65/15} 33. Rxc7+ {0.34/19} Ke6 {0.04/16} 34. Nc5+ {-0.23/3} Kxe5 {-0.53/17}
35. Nxe4 {-0.23/19} Kxe4 {-0.53/17} 36. Re7+ {-0.23/3} Kd4 {-0.53/19} 37. Rd7+
{-0.23/21} Ke5 {-0.53/17} 38. Re7+ {-0.23/18} Kd4 {0.00/19}39. Rd7+ {0.14/18}
Ke4 {0.00/19} 40. Re7+ {0.00/3} Kd4 {0.00/19} 1/2-1/2

Hope this is educational and entertaining. Note Junior 9 agrees with you that
the Ra5-a2 maneuver is not best, after a minute on my computer Junior 9 chooses
Ke7.

3 Cheers for the Resurrection Regards,

Chuck

===============
On October 15, 2005 at 11:51:14, Steve B wrote:

>I was curious to see if there would be any noticeable difference between the
>Sparc 4MB and the Sparc 1MB in a game against the Res-Deep Sjeng 1.8 so i
>matched them up
>
>same time control as the last game and i gave the White pieces to the Sparc 1MB
>
>in this game its the Sparc again that leaves book first at move 10 and both
>computers Castle
>
>again the game simplified quickly into an early endgame so perhaps the lack of
>the extra  3MB DRAM could be felt?
>
>
>GAME DRAWN
>
>[Date "2005.10.15"]
>
>[White "Saitek Sparc 1MB
>[Black "RES-Deep Sjeng 1.8"]
>[TimeControl "GAME 60"MIN]
>[Result "1/2-1/2"]
>
>
>
>1.e4 e5 2.Bc4 Nf6 3.Nf3 Nc6 4.d3 Bc5 5.Nc3 d6 6.Be3 Bxe3 7.fxe3 Na5
>8.Bb3 O-O 9.O-O Bd7 10.d4 Qe7 11.dxe5 dxe5 12.Nd5 Nxd5
>13.Qxd5 Nxb3 14.axb3 Bc6 15.Qxe5 Qxe5 16.Nxe5 Bxe4 17.Rf2 f6 18.Nd7 Rfe8
>19.Rd2 Kf7 20.Kf2 Rad8 21.Rad1 Ke7 22.Nc5 Rxd2+ 23.Rxd2 Bc6 24.Rd4 Kf7
>25.c4 Re5 26.Nd3 Rf5+ 27.Ke2
>
>[D] 8/ppp2kpp/2b2p2/5r2/2PR4/1P1NP3/1P2K1PP/8 b - - 0 27
>
>in this position RES didnt like the capture of the G pawn with its bishop which
>would allow the White Rook to penetrate to the 7th rank with Check
>so instead it sends its Rook to a journey clear across the board to land on A2
>and basically put it out of play for the balance of the game
>the wayward rook never moves again in the game
>
>i think a human player might  take the pawn and have the rook and bishop aiming
>menacingly at the White King and then perhaps trying a Kingside pawn storm to
>weave a mating net
>
>
>27.. Ra5 28.e4 Ra2
>
>
>[D] 8/ppp2kpp/2b2p2/8/2PRP3/1P1N4/rP2K1PP/8 w - - 0 29
>
>and here the Rook comes to rest for the games duration
>
>
>
> 29.e5 f5 30.Rd8 g5 31.g3 h5 32.Rc8 Be4 33.Rxc7+ Ke6 34.Nc5+ Kxe5
> 35.Nxe4 Kxe4 36.Re7+ Kd4 37.Rd7+ Ke4 38.Re7+ Kd4 39.Rd7+ Ke4 40.Re7+ 1/2-1/2
>
>
>FINAL POSITION
>[D] 8/pp2R3/8/5ppp/2P1k3/1P4P1/rP2K2P/8 b - - 0 40
>
>while i guess its impossible to determine anything about the Sparc's hash tables
>from these two games ,one fact does cry out for attention,namely ,
>two games were drawn by the 13 year old Spracklen program against Deep Sjeng 1.8
>
>a startling result
>
>Hmmmm Regards
>Steve



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