Author: Uri Blass
Date: 21:41:58 10/16/05
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On October 17, 2005 at 00:34:24, Uri Blass wrote: >On October 15, 2005 at 16:42:37, billiau wrote: > >>I am testing this setting for about two weeks now (my PC running 24H/24H). >>It's why i am so optimistic. >> >>I think the Fruit team did a very good job but they should consider seriously >>this setting (there is so many ways to tune). >> >>I hope we will have more results by others. >> >>G. Billiau > >I can add that it is possible that last time they tested 70 was better than 50 >in blitz but it was changed after adding extended futility pruning and they did >not test changing the threshold after adding extended futility pruning. > >It is only a guess to explain their failure and I do not know if this guess is >correct. > >Uri If this guess is correct(I do not know it) then it suggests that maybe increasing extended futility pruning from 300 to a bigger number may be productive after reducing history threshold and maybe combination of reducing history threshold even more and increasing futility pruning may be even more productive. Note that I have no idea if 50 is the optimal number and of course if 50 is better than 70 it suggests also testing 40 without changing other parameters. 50 was only a guess and I did not dare to change too much so I even did not test 40 to compare with 50. Uri
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