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Subject: Are there any engines with a dynamic parameter algorithim

Author: Majd Al-Ansari

Date: 03:49:05 10/17/05


I was playing around with the settings of Shredder and found out that in some
parameter settings it handles a position much better and evaluates it much more
accurately.  The problem is that the setting change makes the engine weaker in
other positions.  So it seems that the parameters are set in such a way so as to
make the parameters with the setting that would be best overall.  A compromise
of settings if you will.

I was thinking why not have an algorithim that can recognize certain aspects of
the position and then accordingly change parameters "on the fly".  For example
in the opening it would use certain parameters, then when the position becomes
dynamic again a change in parameters, if both bishops are on again another
parameter.  The algorithim would be a sort of AI that would recognize what sort
of position it is and then adjust the parameters accordingly.  It would seem
like an easy way to dramatically increase the strength of the program.  Since I
am not a chess engine programmer I realize that I might be saying something very
silly.  But in general it seems that it would work.



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