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Subject: Re: Fruit 2.2 vs Toga II

Author: Mark R. Anderson

Date: 14:49:50 10/18/05

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On October 18, 2005 at 15:24:52, Dann Corbit wrote:

>On October 18, 2005 at 15:10:36, Mark R. Anderson wrote:
>
>>CCC Friends,
>>
>>I have heard that Toga is a Fruit clone.  I presume this was done with the
>>permission of the author, when Fruit was a free engine.  So, what is the
>>difference in style and capabilities between Fruit and Toga?  Is Toga a
>>"tweaked" Fruit, like Uri's Fruit version?
>>
>>What makes Toga separate from Fruit?  I know from experience that Toga is a good
>>and strong engine, but the engine it was based on, Fruit, is really a top
>>engine, so one would expect that.  So, I am wondering, why should I have Toga on
>>my hard drive, if I have a much improved version of the engine it was derived
>>from (Fruit 2.2).  I mean no disrespect to the creator of Toga ... I am just
>>curious.  I have  Hiarcs 9, 8, 7, etc, and also Fritz 8, 7, 6, 5, but I only
>>tend to really play and analyze with the latest versions.  So, what has Toga got
>>that Fruit doesn't?  Does it have a different playing style, or is it just
>>perhaps Fruit 2.1+?
>>
>>Thanks for any comments or insight.
>
>The license of Fruit 2.1 and earlier clearly allowed GPL modifications of the
>source code.
>
>Hence, there is no problem with the existance of "clones" as long as they
>publish the modified source code.
>
>Thomas Gaksch has made some small changes to the source code that result in
>different play.  From the data I have seen, Toga II 1.0 is stronger than Fruit
>2.1 but not as strong as Fruit 2.2.
>
>At any rate, it will play a bit differently than Fruit does.
>
>If you want to know exactly what has been changed, you can do diffs on the
>source trees.  I believe that Mr. Gaksch has also added one new file.

Dann,

Thanks for the info.  How about playing style?  Tactical strength?  Endgame?
That's more like what I mean.

Mark



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