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Subject: Re: Playing style of top engines...

Author: chandler yergin

Date: 15:30:21 10/18/05

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On October 18, 2005 at 17:47:51, Uri Blass wrote:

>On October 18, 2005 at 17:12:05, Robert Hollay wrote:
>
>> I apologize if this question sounds odd.
>> But if it's true that chess game has a SOLUTION - the perfect chess game -
>>then it should be logical that the top chess engines tends to that perfection.
>>In other words, they will more and more often find THE BEST move in any
>>position.
>
>There is often more than one best move.

Sounds like an Oxymoron to me..

>
>> If so, then their playing styles become more and more monotonous and are
>>gradually moving to a uniformity.
>
>No because there is often more than one best move.

Another oxymoron
>
>> Weak engines have very different styles, often very aggressive, so they are
>>great for weak players to play against. But newer - and stronger - versions of
>>these same engines are playing in a much more cautious style (see Golem).
>>Similarly, strong engines have "personalities" to make their playing style more
>>interesting, but the default personality is usually the strongest.
>
>No
>
>The default version is usually not the strongest because programmers cannot tune
>every parameter to be the best because they may need thousands of games for
>that.
>
>The pawn value in the default personality may be 100
>It is possible to increase the default value to 101 or to reduce it to 99
>
>In most cases one of this options is going to be at least 0.1 elo stronger than
>the default personality because programmers have not enough time to play more
>than 1,000,000 of games to detect difference of 0.1 elo.
>
>Same for other default values.
>
>Uri



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