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Subject: Re: Playing style of top engines...

Author: Dann Corbit

Date: 15:50:19 10/18/05

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On October 18, 2005 at 18:30:21, chandler yergin wrote:

>On October 18, 2005 at 17:47:51, Uri Blass wrote:
>
>>On October 18, 2005 at 17:12:05, Robert Hollay wrote:
>>
>>> I apologize if this question sounds odd.
>>> But if it's true that chess game has a SOLUTION - the perfect chess game -
>>>then it should be logical that the top chess engines tends to that perfection.
>>>In other words, they will more and more often find THE BEST move in any
>>>position.
>>
>>There is often more than one best move.
>
>Sounds like an Oxymoron to me..

[D]3b1qk1/r5rR/6Q1/pppPp1p1/4P1N1/1PP3P1/1P3PK1/7R w - - acd 4; acn 2; acs 0; bm
Nh6# Rh8#; ce 32766; dm 1; id "C.A.P. 811930"; pv Nh6#;

>>> If so, then their playing styles become more and more monotonous and are
>>>gradually moving to a uniformity.
>>
>>No because there is often more than one best move.
>
>Another oxymoron

See above.  It is not uncommon at all.
These are from the 1924 NY Chess Club match.  See also:
[D]8/8/8/8/1K3k2/1p4r1/1N6/8 b - - acd 19; ce 401; pv Ke4 Kc4 Re3 Na4 Kf4 Nb2
Rf3 Na4 Ke5 Nb2 Ke4 Na4 Kf4 Nb2 Re3 Kd5 Rc3 Kd6 Rf3; pm Ke4; bm Ke4; id
"ECE3.0447";
[D]3b1q1k/r4r1p/7R/pppPpQp1/4P1N1/1PP3P1/1P3PK1/7R w - - acd 4; acn 740; acs 0;
bm Rxh7+; ce 32762; dm 3; id "C.A.P. 811926"; pv Rxh7+ Kg8 Rh8+ Kg7 R1h7#;
[D]1k6/1P6/K7/8/P7/2P5/8/8 w - - acd 9; acn 1034866; acs 25; bm a5 c4; ce 32748;
dm 10; id "C.A.P. 805301"; pv c4 Kc7 Ka7 Kd7 c5 Ke7 c6 Kf7 c7 Kg7 c8=Q Kf7 Qd7+
Kf6 b8=Q Kg6 Qg8+ Kh6 Qdh7#;

>>> Weak engines have very different styles, often very aggressive, so they are
>>>great for weak players to play against. But newer - and stronger - versions of
>>>these same engines are playing in a much more cautious style (see Golem).
>>>Similarly, strong engines have "personalities" to make their playing style more
>>>interesting, but the default personality is usually the strongest.
>>
>>No
>>
>>The default version is usually not the strongest because programmers cannot tune
>>every parameter to be the best because they may need thousands of games for
>>that.
>>
>>The pawn value in the default personality may be 100
>>It is possible to increase the default value to 101 or to reduce it to 99
>>
>>In most cases one of this options is going to be at least 0.1 elo stronger than
>>the default personality because programmers have not enough time to play more
>>than 1,000,000 of games to detect difference of 0.1 elo.
>>
>>Same for other default values.
>>
>>Uri



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