Author: Uri Blass
Date: 05:01:12 10/19/05
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On October 19, 2005 at 07:25:40, Heinz van Kempen wrote: >On October 19, 2005 at 07:00:43, billiau wrote: > >>Hi, >> >>Are we sure Fruit WCCC05 and Fruit 2.2 are the same ? >>If not, we should contact the Fruit team to be really sure. >> >>It seems that CEGT used Fruit WCCC05 for the test but i am not sure. >>Perhaps Heinz could confirm this. >> >>Did you have a response from the Fruit team about the hash bug ? >>It could explain some inconsistency in the results. >> >>G. Billiau > >Hi, > >Joachim Rang confirmed that they are both identical regarding playing strength >there is nothing altered. > >There will come 150 games more from Ray and also some from other testers for the >setting. > >Concerning the setting I got some mails that the history threshold reducement >works better in combination with king safety 104. We would also have tested >this, but after all this nasty threads motivation from CEGT testers dropped to >zero. I already understood from a previous comment of you that the motivation for testing personalities is very low and the only reason for testing one personality that is not the default personality is because fruit is a special case. This was the reason for my question why do you test chessmaster personalities and not the results of fruit. Without that comment that already suggested that there is probably little chance that you will test third personality of fruit I would probably not ask the question about chessmaster personalities. Maybe Ray still will do it for helping Fabien. We shall see, patience is >needed and no results anymore with less than 300 games. We learnt from that. Very good Here is another idea that I suggest the CEGT Never test future versions of Movei. > >It is just frustrating to do many hours of work daily for organizing all and >only receive critics. It is just frustrating to be attacked after trying to be productive. I guess that people will learn never to check the games of CEGT and not to care if there are errors. I can only repeat, give to me any bigger database inside >or outside of CEGT and I will always find a few games that look strange for >whatever reasons, mybe bugs of the engine, maybe something with hardware or any >GUI. Note that I did not investigate most of the games. I looked only at few games(I think less than 10 games) that fruit lost to see if there is some problem and even in games that I looked at I did not look at most of the game and I tried to see fast if I can find some error that I cannot reproduce. I do not know if there are problems in the other games and of course I learned that it is better to tell nothing about problems to the CEGT and trying to check if there are no errors in the games is a waste of time. Uri
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