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Subject: Re: How to make book using polyglot?

Author: Greg Simpson

Date: 18:05:26 10/19/05

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On October 19, 2005 at 19:39:53, Russell wrote:

>What command line is he talking about in here? Need Help in making a good Book
>for Shredder.
>
>Book Making
>-----------
>
>*** NEW ***
>
>You can compile a PGN file into a binary book using PolyGlot on the
>command line.  At the moment, only a main (random) book is provided.
>It is not yet possible to control opening lines manually.  I am
>working on it though.
>
>Usage: "polyglot make-book <options>".
>
>"make-book" options are:
>
>- "-pgn"
>
>Name of the input PGN file.  PolyGlot should support any
>standard-conforming file.  Let me know if you encounter a problem.
>
>- "-bin"
>
>Name of the output binary file.  I suggest ".bin" as the extension but
>in fact PolyGlot does not care.
>
>- "-max-ply" (default: infinite)
>
>How many plies (half moves) to read for each game.  E.g. if set to
>"20", only the first 10 full moves of each game will be scanned.
>
>- "-min-game" (default: 3)
>
>How many times must a move be played to be kept in the book.  In other
>words, moves that were played too rarely will be left out.  If you
>scan full games "2" seems a minimum, but if you selected lines
>manually "1" will make sense.
>
>Example: "polyglot make-book -pgn games.pgn -bin book.bin -max-ply 30".
>
>Building a book is usually very fast (a few minutes at most).  Note
>however that a lot of memory may be required.  To reduce memory usage,
>select a ply limit.

In Windows, that would be a command prompt line.  For example, in Windows98 you
click the 'MS-DOS prompt' icon.  If this seems unfamiliar you'll probably need
more help, it would be easier if you could find someone to show you in person.



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