Author: stuart taylor
Date: 05:25:53 10/26/05
Go up one level in this thread
On October 23, 2005 at 15:53:36, Kurt Utzinger wrote: >On October 23, 2005 at 15:43:21, stuart taylor wrote: > >>On October 23, 2005 at 12:07:50, Kurt Utzinger wrote: >> >>>On October 23, 2005 at 11:23:00, stuart taylor wrote: >>> >>>>In matches between the two engines, Junior 9 did atleast as good as Fruit 2.2 >>>>against Shredder 9. >>>>I always believe we need to compare relative things, in order to see a better >>>>picture of different programs' strengths and weaknesses. Fruit is slightly >>>>better vs other programs too, which junior is slightly less with. >>>>S.Taylor >>> >>> Where does Junior9 better than Fruti 2.2 >>> - results >>> - time control >>> Thanks for more details ... >>> Regards >>> Kurt [http://www.utzingerk.com] >> >>I have not the time to search it out now, nor the details in front of me. So I >>do not insist on it if you say I'm wrong. I also appologise if I was wrong. >>But, from memmory, I was sure that Junior 9 often came out slightly above >>Shredder 9 in several "matches", between those two engines (playing EACH OTHER) >>alone/explicitly. Not in general. >>I was always looking at the longer time controls, not blitz. >>S.Taylor > > > Hi Stuart > You are surely not wrong in so far as Junior 9 is a > tough opponent for Shredder 9 at longer time control. > See also [http://www.utzingerk.com/shredder9_test.htm] > But Shredder 9 has almost ever the better results than > Junior 9 vs other engines. > Regards > Kurt Obviously! I wanted to bring attention to whatever it is that made Junior very tough for Shredder, which must have been a strength in Junior which was exploiting a (minor) weakness in Shredder. And did Fruit do something towards this end? And will Shredder 10 repair this "weakness" (as I have asked about before). Regards S.Taylor
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