Author: S J J
Date: 05:53:34 10/28/05
My engine source code has been debugged and working fine. I've been trying
to make it into a DLL (my first DLL) so that it can run on a GUI.
When compiling, there is only one error:
c:\program files\microsoft visual studio\vc98\include\ostream(362) : fatal error
C1076: compiler limit : internal heap limit reached; use /Zm to specify a higher
limit
Error executing cl.exe.
The offending line of code is:
basic_ostream<_E, _Tr>& _O, const signed short *_X)
The surrounding lines that include the above line are:
template<class _E, class _Tr> inline
basic_ostream<_E, _Tr>& __cdecl operator<<(
basic_ostream<_E, _Tr>& _O, const signed short *_X)
{return (_O << (const wchar_t *)_X); }
Does anyone have a tip as to what might be going wrong or how to fix?
Thank You,
Steve
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