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Subject: Re: Fritz 9 - the first human-like chess engine in the world

Author: Telmo C. Escobar

Date: 18:00:07 10/28/05

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On October 28, 2005 at 18:00:22, Drexel,Michael wrote:

>"The program has become more human in a different way. It now has extensive
>chess knowledge and a human evaluation structure, ensuring that it finds good
>moves and interesting ideas where there are no direct tactics to guide it. You
>will appreciate the value of this when you analyze with the program. Fritz 9
>thinks and plans like a human, while retaining the tactical ferocity of the
>world’s top chess engine" www.chessbase.com
>
>You don´t believe this? You think that´s a load of crap?

 Let us see:

>
>
>[Event "Fri9_Shr9  Ath 1.3/64  40'/40"]
>[Site "Zurich"]
>[Date "2005.09.28"]
>[Round "8"]
>[White "Shredder 9"]
>[Black "Fritz 9"]
>[Result "1-0"]
>[ECO "E91"]
>[PlyCount "65"]
>[EventDate "2005.??.??"]
>
>1. d4 Nf6 2. c4 g6 3. Nf3 Bg7 4. Nc3 O-O 5. e4 d6 6. Be2 c5 7. d5 Qb6 8. O-O
>Nbd7 9. Ng5 h6 10. Nf3 a6 11. Nh4 Qc7 12. f4 Nb6 13. Rb1 Bd7 14. b3 Nc8 15. Qc2
>Nb6
>

 Yes, the above claims are a load of crap. A move like 7...Qb6, to be eventually
followed by 11...Qc7, the ugly maneouvres with the knight (8...Nbd7- 12...Nb6-
14...Nc8- 15...Nb6) have nothing to do with the way an human plays- at least,
not a fairly strong player. To say nothing about a grandmaster!

 I don´t doubt that Fritz 9 is an exceedingly strong engine, but you need better
advice about what games you should use for ads. The above one is terrible.

  Telmo



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