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Subject: Re: QSearch Philosophy

Author: Robert Hyatt

Date: 20:27:49 03/16/99

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On March 16, 1999 at 16:30:59, Pat King wrote:

>A number of my evaluation terms get updated at every node... Force, Space,
>CtrCtl, Material. So all of them are available at the end of QSearch if I want
>them. My question is, are the terms other than Force worth anything after
>QSearch? If so, how might one weight them differently than in the full blown
>evaluation?
>
>Pat

I think _everything_ has to be done at the tips.  IE if you omit pawn
structure, your capture search will initiate a series of captures that
leave your pawn structure wrecked.  And if those moves are forced because
of something you choose at ply=1, you end up lost.  I can't think of a
thing that I wouldn't evaluate _after_ all captures, assuming I would evaluate
it _before_ the captures start.



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