Author: Gregory Owett
Date: 05:47:34 11/05/05
When Crafty plays vs another engine, in adjustment "ponder=off", it is pondering and the taskmrg indicates 99% to Crafty and 0% to the other. Even if its adversary plays, the indicator gives him 50% and 50% to the other engine, whereas Crafty should have 0%. Does it profit from the time of reflection of the other engine? If not, why it does not release the processor? Gregory
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