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Subject: Re: Computer accounts DO cause ratings inflation

Author: Robert Hyatt

Date: 10:31:57 03/17/99

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On March 17, 1999 at 08:56:49, Albert Silver wrote:

>This whole story about Mark's account screwing up the ratings on Chess4u has
>been somewhat interesting. No doubt a few will disagree. The reason is that NO
>ONE except for Hyatt, though for different reasons, actually gave any credence
>to this. Chess4u is right, but not about Mark. The accounts that inevitably
>cause inflation are the ones that use more than one program or accounts where a
>lot of testing is done. Suppose I have, as Mark did, Hiarcs 7 running on a
>PII-450 and it gets an official rating of 2800. No problem as it is indeed
>playing at that level and it's results correspond accordingly. Now suppose after
>about 2 months, I see the latest version of GNU chess out. The author claims it
>is vastly improved and should be playing much better, though no one knows just
>how much. I decide to test it with my account. GNU chess is not a 2800 player,
>but when testing starts it is playing with a 2800 rating. It gets trounced by
>the super opposition and the rating drops until it stabilizes at around 2300. I
>am not personally worried as after the testing is done, H7 will obviously regain
>it's lost points. The problem is that 500 points were spread out in the pool and
>they don't properly represent an increase in strength on the opponents' part.
>When I get back, I don't go to 2800, but a bit higher as I am now playing the
>same opponents, but with slightly higher ratings. If a program undergoes
>testing, and experiences severe rating fluctuations while it is being tested,
>then the same phenomenon takes place. Bob is obviously already aware of this as
>his notes to his Crafty account on ICC state that opponents who clearly play him
>ONLY when Crafty's rating is high but never when it is at a low, will be
>'noplayed'.
>
>                                   Albert Silver


This is a problem that the 'operators' often don't consider.  IE it is _really_
unfair to have a 2300 rating with a 2800 program.  The other case is bad in that
it is going to skew ratings, but this case is _really_ bad because anyone that
plays that 2300 player will likely get crushed at a rate comparable to what
would happen with a 2800 opponent.  And that causes some gross hard feelings.

This was the point I was trying to make with Mark...  We are in a _very_
_fragile_ state right now.  Computers are already effectively banned from normal
tournaments.  It won't take a lot before they are banned from servers.  I think
we have to be _very_ cautious or we are going to lose what has been the most
remarkable development environment I have seen in 30 years of doing this.

I think that if someone told me "Hey, don't match and kill low-rated programs"
that I would simply "not match them, as asked."  (I don't match them anyway so
this is actually moot).  But there are times to fight back, and times to turn
the other cheek.  In light of the 'mood' concerning computers playing chess
today, I think 'caution' is required.  Because once the servers start saying
"OK, we've had enough of this rating manipulation stuff, enough complaings from
titled players getting challenged by computers, enough of all of this, so say
good-bye, computers, and get off this server."  And anybody that doesn't think
that can/will happen is poorly informed and ought to look over the delegate's
meeting discussions in old CL&R's and so forth.  I was _there_ for a couple,
and in 1984 it was pretty obvious to me where computers were headed: _out_.
And out we went.

I cause some problems with Crafty, because my rating can fluctuate from 2700-
nearly 3100.  And that is a wide swing.  I try to avoid putting 'garbage
versions' on ICC/FICS/etc, but I do make mistakes.  Or hardware problems will
kill it.  And that definitely causes problems.  Fortunately, since crafty is
100% 'passive' and _never_ matches anyone unless they specifically ask me to
do so, it doesn't generate complaints.  If you stick your hand in a blender,
you really can't blame the blender manufacturer for what happens.  :)

However, there have been _many_ manual operators that have been 'banned' from
servers like ICC for various forms of 'abuse'.  I only hope we don't all get
'class-banned' to avoid the headaches.



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