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Subject: Re: crafty,ics mode and winboard problem.

Author: Robert Hyatt

Date: 19:25:57 11/08/05

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On November 08, 2005 at 12:49:53, mike schoonover wrote:

>hi all,
>crafty exits unexpectintly.
>this usually happens right after an opponent resigns.
>using winxp,2.53 ghz celeron D-emachine.modified winboard cvs,
>crafty2004se.(other crafties exibit the same behavior)
>fics server.
>this time i had crafty log on.
>below are the final entries in the log.
>can any tell whats happening?
>regards
>mike
>
>               10->   6.67   9.40   12. Qg6+ Kh8 13. Qxh6+ Kg8 14. fxg3
>                                    Be6 15. Rf6 Qxf6 16. Qxf6 Bxc4 17.
>                                    Qxg5+ Kh7 18. Qf5+ Kh6 19. dxc4
>White(12): result 1-0 {name withheld resigns}
>LearnBook() executed
>middle-game phase
>Crafty Classic 2004 SE PB [Petrosian] Wins!
>White(12): force
>White(12): Qg6#
>              time used:   7.84
>
>       +---+---+---+---+---+---+---+---+
>    8  |(R)|(N)|(B)|(Q)|   |(R)| Q | . |
>       +---+---+---+---+---+---+---+---+
>    7  |(P)|(P)|(P)|   | . |(P)| . |   |
>       +---+---+---+---+---+---+---+---+
>    6  |   | . |   |(P)|   | . | Q |(P)|
>       +---+---+---+---+---+---+---+---+
>    5  | . |   | . |   | . |   |(P)|   |
>       +---+---+---+---+---+---+---+---+
>    4  |   | . | B | . | P | . |   | . |
>       +---+---+---+---+---+---+---+---+
>    3  | . |   | N | P | . |   |(B)|   |
>       +---+---+---+---+---+---+---+---+
>    2  | P | P | P | . |   | P | P | P |
>       +---+---+---+---+---+---+---+---+
>    1  | R |   | . |   | . | R | K |   |
>       +---+---+---+---+---+---+---+---+
>         a   b   c   d   e   f   g   h
>
>ERROR white occupied squares is bad!
>ERROR black occupied squares is bad!
>ERROR occupied squares (rotated left 90) is bad!
>ERROR occupied squares (rotated left 45) is bad!
>ERROR occupied squares (rotated right 45) is bad!
>ERROR bishops_queens is bad!
>ERROR rooks_queens is bad!
>ERROR two pieces on same square
>ERROR  material_evaluation is wrong, good=1660, bad=-1160
>ERROR  white_pieces is wrong, good=38, bad=30
>ERROR  white_majors is wrong, good=7, bad=5
>ERROR  black_pieces is wrong, good=25, bad=39
>ERROR  black_minors is wrong, good=2, bad=5
>ERROR  black_majors is wrong, good=4, bad=5
>ERROR  black_pawns is wrong, good=6, bad=10
>ERROR!  board[22]=-5, should be 1
>ERROR!  board[61]=-7, should be -4
>ERROR!  board[39]=0, should be 5
>ERROR!  board[62]=-3, should be 5
>ERROR!  w_rook/board[5] don't agree!
>ERROR!  b_pawn/board[50] don't agree!
>ERROR!  board[5]=6, should be 0
>ERROR!  board[50]=-1, should be 0
>ERROR!  TotalPieces is wrong, correct=25  bad=35
>ERROR!  hash_key is bad.
>ERROR!  pawn_hash_key is bad.
>processor id: cpu-0
>current move:
>move=  piece=7, from=39, to=46, captured=0, promote=0
>called from Main(2), ply=0
>node=7108233
>active path:


This is a bug in the learning code.  Have not yet had time to debug it, but if
it is causing problems, turning "result learning" off will eliminate it
completely...




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