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Subject: Looking for: test positions -- but with a twist ...

Author: Roy Brunjes

Date: 14:00:10 11/14/05


Hi All,

I want to take some time to develop personalities for Fruit 2.2.1. I know Fabien
and company are already working on this and my efforts may ultimately amount to
nothing of significance. That's OK with me.

What I would like to pull together is a collection of GM games that exhibit the
following characteristic:

The game reaches a point where the player to move could either play move x or
move y. Move x is a move that a stereotypical positional player would opt for in
most cases. Move y is a more aggressive move that a more dynamic player or
attacking player might play. Both moves are considered reasonable and it's more
a matter of personal preference/style than anything else.

My intent is to build a collection of these games/positions and then play around
with Fruit 2.2.1 options to attempt to get a positional personality (okay, Fruit
2.2.1 is already largely in this camp IMHO) and an aggressive personality
(without being stupidly aggressive).

Anyone know of games/positions that might fit these criteria?

I'm asking for a lot and it is in some ways vague, so I'm not sure what to
expect in response, but you don't know until you ask.

Roy



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