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Subject: Re: For Thomas Gaksch & Ryan B.

Author: Ómar Skúlason

Date: 02:06:51 11/15/05

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On November 15, 2005 at 01:55:47, Robert Hollay wrote:

> It's nice to trying to make Fruit Open Source stronger, but one thing I miss
>in Fruit is Personality settings.
> There's a small number of engines with Personality settings (and they are
>all Winboard engines) which can be installed under Arena.
> My question is: is it a hard work to build in Personalities which could
>be passed as an UCI parameter? It would be nice to have the strongest free
>engine with adjustable strength from an Absolute novice to the Strongest GM,
>and different playing styles ... and all this with one click in a combo box,
>without bothering with tens of parameters!
> I don't think there are more than a few people who has real chances against
>Fruit when it plays with it's full strength.
> I think that many users would appreciate this.
>
>Regards, Robert

Hi all.

First of all, I want to thank the authors for this engine; GambitFruit.
I think they are 3, Fabien, Thomas and Ryan.
Toga II and now GambitFruit are giving the name _clone_ a new meaning.
They are not so terrible anymore.
The idea of downgrading a strong engine is stupid if you did ask me.
There are plenty of weeker engines around.
And I want to ask Ryan about this new engine.
Why this name? Do you aim for a gambit style?
So, thanks again for this engine. It gave me much fun over the weekend.

Ómar.





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