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Subject: Re: GambitFruit 1.0b2 : 170 games

Author: George Tsavdaris

Date: 05:38:34 11/15/05

Go up one level in this thread


On November 15, 2005 at 07:17:02, Uri Blass wrote:

>On November 15, 2005 at 06:52:41, Marc Lacrosse wrote:
>
>>1. Fruit 2.2.1 vs Gambitfruit 1.0beta2
>>   blitz 1 min + 1 sec/move
>>   no opening book : 50 varied startpositions (Nunn+Noomen)
>>   Fruit default parameters
>>   GF : default + Futility pruning ON + Delta pruning ON
>>
>>   result : Fruit 50.5 - 49.5 GambitFruit
>>
>>2. Shredder9 UCI (default) vs Gambitfruit
>>   same conditions as former match
>>
>>   partial result after 70 out of 100 games : Shredder 36 - 34 GambitFruit
>>
>>This looks very promising IMHO
>>
>>Marc Lacrosse
>
>I am afaraid that it may mean that if Fabien does not hurry to release an update
>of better fruit then less people are not going to buy fruit.
                       ^^^            ^^^ not?

>
>Commercial Fruit needs to have playing strength advantage relative to
>free alternatives.

 Yes it should have a considerable difference. I think if Fabien would not
concentrate on other things like tablebases or weak levels etc, then Fruit would
have another considerable increase at strength by now.
 I think he has every right to make his priority list, but it's a good idea also
to make a list of what users want. Personally i don't care at all about weak
levels and my main priority would be the strength and only the strength! :-)

>
>Uri
>
>
>Uri



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