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Subject: Re: For Thomas Gaksch & Ryan B.

Author: Bernhard Bauer

Date: 06:35:47 11/15/05

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On November 15, 2005 at 05:06:51, Ómar Skúlason wrote:

>On November 15, 2005 at 01:55:47, Robert Hollay wrote:
>
>> It's nice to trying to make Fruit Open Source stronger, but one thing I miss
>>in Fruit is Personality settings.
>> There's a small number of engines with Personality settings (and they are
>>all Winboard engines) which can be installed under Arena.
>> My question is: is it a hard work to build in Personalities which could
>>be passed as an UCI parameter? It would be nice to have the strongest free
>>engine with adjustable strength from an Absolute novice to the Strongest GM,
>>and different playing styles ... and all this with one click in a combo box,
>>without bothering with tens of parameters!
>> I don't think there are more than a few people who has real chances against
>>Fruit when it plays with it's full strength.
>> I think that many users would appreciate this.
>>
>>Regards, Robert
>
>Hi all.
>
>First of all, I want to thank the authors for this engine; GambitFruit.
>I think they are 3, Fabien, Thomas and Ryan.
>Toga II and now GambitFruit are giving the name _clone_ a new meaning.
>They are not so terrible anymore.
>The idea of downgrading a strong engine is stupid if you did ask me.
>There are plenty of weeker engines around.
>And I want to ask Ryan about this new engine.
>Why this name? Do you aim for a gambit style?
>So, thanks again for this engine. It gave me much fun over the weekend.
>
>Ómar.

Hi Omar,
I second your comments.
Thanks to Fabien, Thomas and Ryan.
The idea of downgrading a strong engine is stupid. IMHO too.
Too things are endless, the universe and the human folly.
regards
Bernhard




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