Author: Bernhard Bauer
Date: 06:35:47 11/15/05
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On November 15, 2005 at 05:06:51, Ómar Skúlason wrote: >On November 15, 2005 at 01:55:47, Robert Hollay wrote: > >> It's nice to trying to make Fruit Open Source stronger, but one thing I miss >>in Fruit is Personality settings. >> There's a small number of engines with Personality settings (and they are >>all Winboard engines) which can be installed under Arena. >> My question is: is it a hard work to build in Personalities which could >>be passed as an UCI parameter? It would be nice to have the strongest free >>engine with adjustable strength from an Absolute novice to the Strongest GM, >>and different playing styles ... and all this with one click in a combo box, >>without bothering with tens of parameters! >> I don't think there are more than a few people who has real chances against >>Fruit when it plays with it's full strength. >> I think that many users would appreciate this. >> >>Regards, Robert > >Hi all. > >First of all, I want to thank the authors for this engine; GambitFruit. >I think they are 3, Fabien, Thomas and Ryan. >Toga II and now GambitFruit are giving the name _clone_ a new meaning. >They are not so terrible anymore. >The idea of downgrading a strong engine is stupid if you did ask me. >There are plenty of weeker engines around. >And I want to ask Ryan about this new engine. >Why this name? Do you aim for a gambit style? >So, thanks again for this engine. It gave me much fun over the weekend. > >Ómar. Hi Omar, I second your comments. Thanks to Fabien, Thomas and Ryan. The idea of downgrading a strong engine is stupid. IMHO too. Too things are endless, the universe and the human folly. regards Bernhard
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