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Subject: Re: Fritz 9 Pros and Cons

Author: Uri Blass

Date: 11:38:35 11/16/05

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On November 16, 2005 at 09:13:52, Ted Summers wrote:

>The following quote comes from Chessbase:
>http://www.chessbase.com/newsdetail.asp?newsid=2686
>
>" The properties of a chess position are largely determined by the pawn
>structure, and this is where Fritz 9 has received much more generalised chess
>knowledge than its predecessor. Another touchy point is king safety. Unlike
>human beings chess programs tend to be oblivious to dangers looming against the
>king until these dangers are revealed in concrete variations which the program
>can calculate. This weakness is not immediately obvious when you play computers
>against each other, but when they encounter strong opponents it may spell their
>downfall.
>
>Fritz 9 has also been greatly improved in this area and can detect long-term
>threats against the king long before they appear in the search tree. This does
>not just lead to better defensive play, it also causes the program to sense
>potential dangers to the enemy king and lauch devastating attacks based on these
>weaknesses. So it becomes more and more difficult to play “anti-computer chess”
>against the program, while at the same time it has become an even more dangerous
>opponent for human players."
>
>Now as to the second paragragh of this qoute, so what are the weakness of this
>approach? Lastly I wonder what "Father" would have to say about the
>"anti-computer" comment.
>
>Thanks

I agree that Fritz has better evaluation but the main advantage of it is against
computers and not against humans who try to play anti-computer chess because I
think that the most effective anti-computer tactics is blocking the
position(Pablo's way) and not attacking the opponent king(Ryan's way).

I guess that attacking the opponent king may achieve more wins that are not wins
on time but also more losses and if the target is to score better against humans
then it is better first to solve the main weakness of computers.

Uri



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