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Subject: Re: Computer Style of play Vs Human, Which is Best?

Author: James B. Shearer

Date: 22:18:44 03/18/99

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On March 18, 1999 at 18:28:26, Will Singleton wrote:

>On March 18, 1999 at 17:17:46, James B. Shearer wrote:
>
>>On March 17, 1999 at 10:04:37, odell hall wrote in part:
>>
>>> ...  In my opinion many humans consider chess programs to be boring because
>>>they cannot get the same tactical opportunities against programs as against
>>>humans. Computer are notorious for stamping out any tactical possibilities
>>>before they materialize. ...
>>
>>          I think this is more or less the reverse of the truth.  Computers are
>>notorious for ignoring tactical possibilities which have not yet materialized
>>(are beyond their search horizon).  So a computer up two pawns with an easy win
>>will go grab a third pawn on the queenside and get mated on the kingside because
>>the mate was beyond its search horizon.  A human does not have to actually see
>>the mate to decide that descretion is indicated.
>>                                 James B. Shearer
>
>James,
>
>Depends on the program, cpu, time control.  While you have beaten my prog that
>way, wouldn't be the same story vs the quad crafty.  Most times.

           I sometimes beat crafty clones that way also.  The quad crafty may
see deeper but it still won't guard against threats beyond its horizon.  Of
course I lose most of the time anyway but not because it is impossible to get
tactical chances.
                             James B. Shearer



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