Author: gerold daniels
Date: 06:38:15 11/21/05
Go up one level in this thread
On November 20, 2005 at 22:45:33, A. Steen wrote: >All but one engine match (9 so far) I have played involving FRUIT 2.2/2.2.1 and >a near competitor has resulted in FRUIT starting off badly and then catching up >(and surpassing) later. > >This also seems to apply to almost all engine matches played by others reported >here in talkchess.com, even in the slow TC SSDF ones reported here by Mr >Hedlund. > >So it isn't just my trial FRUIT, or something funny about my setup. > >The thread just below this one ie, >http://www.talkchess.com/forums/1/message.html?463252 >has another example of what I am talking about. > >1 Fruit 2.2.1 0½0½0½½011111½½½½1½1½½10½010½0½½1½1½½½11 22.5/40 >2 Fritz 9 1½1½1½½100000½½½½0½0½½01½101½1½½0½0½½½00 17.5/40 > >Is it a coincidence? The numbers aren't big enough to prove anything, > >Or is there some subtle learning going on, RAM only, nothing on file in the >FRUIT directory? So when a new match begins after a shutdown of the chess GUI >or engine or computer, it starts off afresh (or assumes a new opponent?) > >Please tell me I am talking "Nonsense".... could Fruit 2.2.x be already doing >some form of "opponent-detection" that is mooted for a future Fritz? > >If so, FRUIT is even fruitier than I thought! :) > >Best, > >A.S. Hello A.S. Coincidence i suppose.Opponent-detection. I don't think so. Egtb to much trouble to fool with. A Strong chess program like Fruit don't need them :) Good luck, Gerold.
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