Author: Joshua Shriver
Date: 07:59:04 11/23/05
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If you dynamically link to the egtb.o then you can leave it seperate and make extern calls to it. That's one loophole of sorts in the GPL. You can use GPL code in commercial apps as long as the GPL code is seperate from the main application and dynamically linked instead of being builtin and static. Then if someone requests the GPL code you're fine because it's a seperate entity. Example, there are a couple commercial games out that use SDL for OS X, Linux ports (forget names off hand) and SDL is under the GPL license. If you look you'll see the sdl.dll (or similiar) in the game directory. Is the egtb license restrictive of sharing a shared object/dll or just the source? -Josh >That's easy enough, but then woudln't you have the problem of building a free >DLL with the Nalimov code?
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