Author: Barry Culp
Date: 17:54:16 11/23/05
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Normally I dont save this kind of game in my machine games database, so all I have is games played by Father at Playchess.com in November 2005. Obviously I don't have all his games played in Nov, but I think this is a representative sample. Total games - 135 (31% winning percentage) Wins - 39 Draws - 7 Losses - 89 Of the the 39 wins - 38 were time violations Of the 39 wins - 6 were greater then 250 moves Of the 39 wins - 33 were greater than 100 moves Of the the 135 games - 109 were blitz games 3min +0sec Only 4 of the 139 games had a time increment other than 0. Father lost all 4 How successful would this kind of anti-computer chess be at games both long and short that had a time increment ?
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