Author: Daniel Shawul
Date: 02:07:25 12/06/05
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On December 06, 2005 at 04:58:01, Ryan B. wrote: >On December 06, 2005 at 04:41:25, Bernhard Bauer wrote: > >>Hi, >>the use of bitbases looks promising. Gambitfruit makes use of Scorpio bitbases. >>Dieter Buersner uses bitbases in yace too. >>Dieter has more files and they are smaller than the scorpio bitbases. >>Would it be possible for the author of gambitfruit to use the bitbases from >>yace? Is there kind of a standard in bitbases? >>Kind regards >>Bernhard > >I think Danial plans on doing 5 piece bitbases and when they are ready I plan on >supporting them in Gambit Fruit. I hope people notice what Danial has done with >making his bitbases easy to use and other engines start picking them up. The >way I see it maybe some idea I use in Gambit Fruit will be seen by another >programmer and help them in some way but likely if a program is not already >using bitbases it can benefit from the use of Danial's easy to use bitbases. > >Ryan Thanks for the support. I would have used some body else's bitbases myself if i find a free one. Johan Melin (Knight Dreamer) has a similar DLL which can be used by others. But it is not completely free though. For Bernhard: AFAIK yace bitbases are not public. And scorpio bitbases are not larger than yace's. Scorpio takes 18mb, yace takes 21mb, but that is insignificant. For example the compressed bitbases that i have now for 4 pieces are 6mb large. But that hurts speed of the engine. Knight Dreamers bitbases are 1mb in size Engines that i know have bitbases: KnightDreamer,Yace,Kiwi,Delfi,SlowChess,glaurung,GLC best daniel
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