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Subject: Re: Rybka 32-bit is number one in CEGT rating list

Author: Uri Blass

Date: 07:09:35 12/07/05

Go up one level in this thread


On December 07, 2005 at 10:00:02, Russell wrote:

>On December 07, 2005 at 09:19:09, Uri Blass wrote:
>
>>On December 07, 2005 at 08:10:37, Kirill Kryukov wrote:
>>
>>>Hi all,
>>>
>>>I'm happy to announce the update of CEGT 40/40 lists and statistics. We have now
>>>more than 540 games of Rybka 1.0 Beta 32-bit, and also 104 games of 64-bit
>>>version. 32-bit Rybka is now prowdly leading our main rating list.
>>
>>only if you decide that the main rating list is the list that include only
>>programs with more than 300 games.
>>
>>I think that the list that include all programs has more information so I
>>consider it as the main rating list.
>>
>>Leading does not mean best so I see no problem with claiming that 64-bit is
>>leading(in this case we can say that 64-bit is also better than 32-bit based on
>>the knowledge that the only difference between 64-bit and 32-bit is speed)
>>
>> Rating of
>>>32-bit version is not that incredible as it was expected, but still good enough
>>>to secure the 1-st place, for now. 64-bit version is probably stronger.
>>
>>You can be practically sure that it is stronger based on the knowledge that the
>>only difference is speed and the only question is how much stronger.
>>
>>I wonder what is the speed advantage of 64-bit relative to 32 bit
>>
>>The readme give the following details
>>
>>32-bit Rybka 1.0 Beta: 104 knps
>>64-bit Rybka 1.0 Beta: 166 knps
>>
>>The main question is if 32-bit Rybka is not tested also on machines that are not
>>64 bit machines because in this case the question is if 32 bit Rybka earn the
>>same speed from 64 bit machines like other chess programs.
>>
>>It may be productive if we get information about the relative speed of programs
>>on different machines as first step
>>
>>second step may be information about the number of games of every program in
>>different machines.
>>
>>Uri
>
>The 64-Bit may be better than 32 in fast (Blitz games). In long game, I doubt it
>would be significance Diff in Elo.

The difference may be smaller but still significant.

 Nevertheless, One adv of Reb is that it speed
>(NPS) very low compare to other engines therefore 64M Hash is like Huge for this
>engine.

I think that in the CEGT games the difference is going to be bigger relative to
SSDF mainly because of the small opening book that the CEGT use.

I also think that speed is significant here and I am not going to be surprised
if we discover that Rybka 64 bit is 50 elo better than 32 bit.

I do not think that nodes per second are important here and I do not think that
Rybka earns more elo from speed improvement relative to other programs.

Uri



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