Author: Pedro Gomes
Date: 03:50:20 12/11/05
Go up one level in this thread
On December 11, 2005 at 03:20:05, Joseph Ciarrochi wrote: >Hi folks, > > When engines go through successive revisions, do the programers tend to add >things on top of what the engine already does (evolution; e.g.: add knowledge >or tweak paremeters but don't change the fundemental nature of teh program)? Or >do they ever start from scratch and do a radical rewrite of the whole program >(intelligent design.)? > >If engine development is more like evolution, than it seems like each engine is >inherently limited in how far it can develop, depending on how well it was >designed to begin with. e.g., maybe fritz 9 can't go much farther, without them >throwing the whole engine out and starting again with what is learned from fruit >and rybka? Rebel 15 and crafty seem to no longer be able to keep pace (), which >suggests that its original design is inherently limited and perhaps can't make >use of all the new programing tricks. > >This would also mean that newer engines, like fruit and rybka, have much more >potential to improve, given they have only just been born (excuse all the >metaphor). So in three years, we would predict that fruit and rybka will improve >more than fritz 9, hiarchics, and shredder (which are old in computer years) > >Any thoughts?
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