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Subject: Re: Different Hydra personalities against Rybka

Author: Vasik Rajlich

Date: 16:26:04 12/13/05

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On December 13, 2005 at 07:13:16, Joachim Rang wrote:

>On December 13, 2005 at 07:06:35, Tord Romstad wrote:
>
>>On December 13, 2005 at 06:33:05, Kolss wrote:
>>
>>>The same with Ikarus. I quite regularly produce versions which outscore the
>>>standard version by 30 or even 60 ELO points in direct matches by just doing
>>>some tweaking or adding or removing a term here or there. But in *most* cases,
>>>these versions do worse (often by about 50 ELO points!) against a standard set
>>>of different opponents.
>>
>>You see this in *most* cases?  Strange.  I have *never* seen this happen.
>>Like everybody else, I have often experienced that a version which seems to
>>be much stronger in self-play matches is only a tiny bit stronger against
>>other engines, and also that there is no measurable difference at all.  I
>>have never seen the version which is stronger in self-play perform measurably
>>*worse* against other programs, however.
>>
>
>same here
>

In theory it could happen. If it would be impossible, then all testing would be
self-play (unless I miss something).

>>>Self-play can give you a hint that you screwed something up completely, but it
>>>is no serious way to measure progress / improvement.
>>
>>For me, self-play is useful as a first, quick test.  Because my experience
>>is that self-play tends to exaggerate the difference between two program
>>versions, it enables me to detect tiny improvements more rapidly.  If the
>>results of my self-play matches are promising, I proceed to test against
>>other engines.
>>
>>Tord
>

Self-play also gives you "denser" results - you're dealing with one uncertainty
figure rather than two. It's a good way for example to make sure that a change
you have a lot of confidence in doesn't have some unexpected effect.

Vas

>same here
>
>:-)



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