Author: enrico carrisco
Date: 11:14:36 12/14/05
Go up one level in this thread
On December 14, 2005 at 05:30:59, Vincent Lejeune wrote: >On December 14, 2005 at 05:22:16, Gian-Carlo Pascutto wrote: > >>On December 14, 2005 at 05:13:48, Joachim Rang wrote: >> >>>On December 14, 2005 at 05:06:41, Mimic wrote: >>> >>>>============================================================== >>>>Rybka 1.0 Beta 32-bit +282-130=388 59.50% 476.0/800 +66 >>>>-------------------------------------------------------------- >>>>Fruit 2.2.1 +130-282=388 40.50% 324.0/800 -66 >>>>============================================================== >>>> >>>> Games Rybka >>>>======================== >>>> 100 +31 >>>> 200 ----- +33 >>>> 300 +50 >>>> 400 ----- +50 >>>> 500 +53 >>>> 600 ----- +60 >>>> 700 +63 >>>> 800 ----- +66 >>>>======================== >>>> >>>>Pentium M Dothan 2.52Ghz >>>>32MB Hash >>>>No EGTB >>>> >>>>Mimic >>> >>>has Rybka some hidden learning? The steady increase of the rating difference is >>>surprising. >> >>The rating difference didn't increase, just the plus score. (And it wasn't >>steady, either) >> >>-- >>GCP > > >No, +66 is the rating difference, not the score difference. > >Surprisingly it doubled between 200 and 800 games... >Who know it will be after 1200 games ... Rybka scores SIGNIFICANTLY better (15-20%+) vs. a given opponent (Fruit 2.2.1 in this case) in an engine-engine match than it will in a tournament style match with MORE than two engines (i.e. engines being routinely loaded and unloaded.) Try it yourself. Regards, -elc.
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