Author: Robert Hyatt
Date: 17:38:11 03/26/99
Go up one level in this thread
On March 26, 1999 at 15:54:57, Igor Syry wrote: >On March 26, 1999 at 07:47:46, Robert Hyatt wrote: > >>On March 25, 1999 at 23:01:48, Ed Schröder wrote: >> >>>On March 25, 1999 at 22:37:58, Robert Hyatt wrote: >>> >>>>On March 25, 1999 at 10:02:37, Eugene Nalimov wrote: >>>> >>>>>On March 25, 1999 at 08:05:45, Robert Hyatt wrote: >>>>> >>>>>>On March 25, 1999 at 07:08:57, Robert Ericsson wrote: >>>>>> >>>>>>>I have just read at Gambit-SOFT News that Crafty will not be for free >>>>>>>download anymore. >>>>>>> >>>>>>>I can understand Dr. Hyatt's decision and all I can say is a BIG thank you >>>>>>>to Bob for all previous free downloads of Crafty!! >>>>>>> >>>>>>>I enjoy Crafty very much. I hope we will hear from you here at CCC though. >>>>>>>Good luck with your future programming! >>>>>>> >>>>>>>Yours sincerely, >>>>>>>Robert Ericsson >>>>>> >>>>>> >>>>>>Crafty will continue to be available. Just not via anonymous ftp, so that I >>>>>>can maintain some sort of control over it. I don't know how it will be done >>>>>>just yet, but details will be posted here soon. >>>>> >>>>>Maybe you can distribute executables by anonymous FTP. My guess >>>>>is that at least 80% of Crafty users will be happy with it. >>>>> >>>>>Eugene >>>> >>>>That doesn't solve the 'drafty' problem.. because it is not terribly hard to >>>>use a hex editor to find the various strings in crafty and change them to some >>>>sort of profanity. >>> >>>You can add a checksum to the Crafty executable. I have done this myself >>>in every Rebel release. If one byte is changed then it is exit program. >>>It's also a good protection against a virus. >>> >>>Ed Schroder >>> >> >>that is a good idea... I think I'll look at that, but exclude that tiny bit >>of code from the source releases later so that it will be _very_ hard to find >>out how / where I am doing this... >> >>thanks for the idea... >> >>Bob > >How about people that tweak crafty's source code? Won't checksum check prevent >them from playing with the source? > >Igor > No... we are talking 'executable only' here. The source will be 'normal' although this will be (probably) a compile-time option. Just trying to make it 'easy' to distribute executables, and for those wanting source, something more complex... >> >> >> >>> >>>>Tablebases and the PGN game collections are 'up' still. And crafty will be >>>>again once I find a way to exert some control over it. IE the license agreement >>>>will likely change, although the cost will _always_ be what it is today. :)
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