Author: Stuart Cracraft
Date: 16:38:51 12/15/05
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On December 15, 2005 at 19:18:37, Uri Blass wrote: > >I also agree and I never underestimated fruit's evaluation. >It is possible that the main reason for it's superior evaluation is the idea of >average between opening and endgame but it is fact that it has a superior >evaluation. Really? Just the line from fruit:eval.c: eval = ((opening * (256 - phase)) + (endgame * phase)) / 256; I find that VERY hard to believe. That concept has been around a very long-time. You must propose something better. Superior evaluation? That code is trivially small. So, small is beautiful? We need specifics. I see nothing special about Fruit 2.1 evaluation to explain the strength. Stuart
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