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Subject: Re: need for a universial clock:

Author: Mathieu Pagé

Date: 07:46:18 12/19/05

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On December 18, 2005 at 19:11:01, Joseph Ciarrochi wrote:

>I've noticed that different engines use time differently.(e.g., fruit 2.2 uses
>it horribly in blitz). in the 4 2 setting, fritz seems to regularly use more
>time in the middle game than rybka (which must increase its strength in middle
>game).
>
>I suspect that chessbase programs, in particular fritz, have the best blitz time
>management. But who is really interested in how well a program manages time. It
>would be nice if both programs could be forced to use the same time management
>algorithim.
>
>Forcing programs to keep to so many seconds per move does not work, since this
>time control is insensitive to the complexity/criticalness of the position
>
>Forcing programs to stop at a fixed play doesn't work, since this would
>disadavantages programs that have very fast search depth..
>
>I think if you had a universal clock, fritz 8 and 9 would not look as good in
>blitz as they do now.
>
>any thoughts!
>
>best
>J

I'll make the same comment I already done about opening book : Time management
is part of the engine. If a program as a better time management than an other,
then this first engine is better. It deserve to win.

You can not remove the time management of Fritz, replace it with a generic one
and call the result Fritz.

Mathieu Pagé



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