Author: Mathieu Pagé
Date: 07:46:18 12/19/05
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On December 18, 2005 at 19:11:01, Joseph Ciarrochi wrote: >I've noticed that different engines use time differently.(e.g., fruit 2.2 uses >it horribly in blitz). in the 4 2 setting, fritz seems to regularly use more >time in the middle game than rybka (which must increase its strength in middle >game). > >I suspect that chessbase programs, in particular fritz, have the best blitz time >management. But who is really interested in how well a program manages time. It >would be nice if both programs could be forced to use the same time management >algorithim. > >Forcing programs to keep to so many seconds per move does not work, since this >time control is insensitive to the complexity/criticalness of the position > >Forcing programs to stop at a fixed play doesn't work, since this would >disadavantages programs that have very fast search depth.. > >I think if you had a universal clock, fritz 8 and 9 would not look as good in >blitz as they do now. > >any thoughts! > >best >J I'll make the same comment I already done about opening book : Time management is part of the engine. If a program as a better time management than an other, then this first engine is better. It deserve to win. You can not remove the time management of Fritz, replace it with a generic one and call the result Fritz. Mathieu Pagé
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