Author: Ryan B.
Date: 03:15:17 12/23/05
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On December 23, 2005 at 04:07:58, Claude Le Page wrote: >I am not a programmer , so I can Judge engines only by their behavior >By looking at the engines competing in tournaments , it become evident that the >major change in behavior took place between TogaII 1.0 and TogaII 1.1 : >First is similar to Hiarcs , second to Junior >For an user , it's more important than similarities of codes >What I regret is that Fabien and Thomas could not join their strength , that are >obviously in complement , to supply us a still stronger engine Toga never played anything like Hiarcs and Toga 1.1 got closer to playing like Fruit 2.2. Thomas disabled changes he made in Toga 1.0, added some changes from the readme file in Fruit 2.2 and added some history pruning changes and got got Toga 1.1. I am a strong enough chess player (but not that strong) to understand the personality of a chess engine I often play against. I play or have played Fruit, Toga, and Gambit Fruit often. Gambit Fruit was the one I lost to most often until I found it's weakness (it gives up its pawn shield too easy because of the tropism bonus, use a knight to instigate bad pawn moves). I don't update Gambit Fruit any more though so I mostly play Fruit now (a few games a day). Ryan
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