Author: José de Jesús García Ruvalcaba
Date: 08:32:28 03/29/99
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On March 29, 1999 at 07:47:39, Inmann Werner wrote: >Hello > >I often heard about "Learning", and it is clear to me, that this can be very >useful. I thought about it a lot, but have big problems about how to do this >the right way. > >My thoughts so far. > >OK. I store the game (moves, time and evaluation) during a game. When I have a >lot of interesting games I run a "learning" program, which makes something like >a opening book (hashed?). > >But what to write into it. When is a position good (play it!!) or bad(don´t >do!). >I have so much confused thoughts about it. > >A simple way would be to say, if I loose, all moves get a malus, if I win, all >moves get a bonus, but I think that would not work. > >To recalculate the games with deeper search would spend too much time. > >You can say, if the evaluation drops down much, the move before was bad. But it >could also be the move 3 or 4 times above... > >I really have no clue.. > >Is there any algorithm, somebody can explain to me? > >Werner Hi Werner, I can not answer your questions, but I can give you an useful URL: http://forum.swarthmore.edu/~jay/learn-game/index.html Hope it helps, José.
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