Author: Jay Urbanski
Date: 17:59:12 12/26/05
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On December 26, 2005 at 16:23:47, Joseph Ciarrochi wrote: > >It may be difficult to measure "humanlike play" but this does not mean that >engines do not differ in this quality (humanness). > >As a research psychologist, and if i had alot of money, I would measure >"humanlike" in the following way. > >I would have 1000 chess players play 20 games, 10 against a computer, 10 against >a human. After each game , they would have to guess whether they were playing a >human or computer (a kind of turing test). > > >The most "human like" program would be the one that was most often mistaken for >a human. I like this! Best comment of this whole thread. Now, if only someone had the time and money to conduct such a test! Maybe Hydra's benefactor? :)
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