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Subject: Re: Rybka future

Author: Günther Simon

Date: 07:54:29 12/29/05

Go up one level in this thread


On December 29, 2005 at 09:52:18, Rolf Tueschen wrote:

>On December 29, 2005 at 06:06:15, Günther Simon wrote:
>
>>On December 29, 2005 at 04:58:28, Uri Blass wrote:
>>
>>>On December 29, 2005 at 03:30:49, Günther Simon wrote:
>>>
>>>>On December 28, 2005 at 21:13:25, Gustavo Bedoya wrote:
>>>>
>>>>>Hi all
>>>>>I'm rather new here , and I know that Rybka is the
>>>>>outstanding engine nowadays.
>>>>>But Surprisingly I've read it lost a game with an (excuse me if I'm
>>>>>wrong)inferior engine. I read that Rybka is not playing with full strngth
>>>>>because if so, it would be so easy for Rybka.
>>>>>I ask all the experts in this Topics if Rybka is really the strongest engine of
>>>>>all time, an how can be so stronger than others, what is different in its source
>>>>>code that makes it so lethal,( in my modest engine matches games, Rybka crushes
>>>>>every engine one after one, excepting Fritz9 in the ChessBase interface +5=2-5).
>>>>>And in the future it can be cloned and there will be stronger engines every
>>>>>year, even every mounth?
>>>>>I'll be happy with all your opinions
>>>>>Best Regards
>>>>
>>>>1. To be out of range for an occasionally loss against other programs,
>>>>you must be >= ~750 rating points better. This means even strong Rybka
>>>>can lose occasionally against around 100 different programs and Spike
>>>>is surely one of the best in that field.
>>>>
>>>>2. No source is published, thus how should it be 'cloned'?
>>>>
>>>>Guenther
>>>
>>>It can be cloned if the computer of the programmer is defected by some trojan
>>>horse so somebody can steal the source.
>>>
>>>Another way without trojan horse is simply stilling the computer that rybka is
>>>developed in it.
>>>
>>>Uri
>>
>>I guess the chance that someone infects your computer with a trojan
>>and steals Moveis source is much higher,
>>than trying the same on Vas' development machine.
>>
>>Why not apply more common sense instead of inflating bandwidth
>>with 'least probability' games, except for funny irony reasons?
>>
>>After hundreds of similar posts they are just not that funny
>>anymore ;) It is not necessary to add all (low probability)
>>circumstances to a Human sentence, as people agreed to use
>>language in a more efficient way. Thus please don't add 'answers'
>>and 'conditions' you can safely assume they know already or are
>>simply far from significance.
>>
>>Guenther
>
>Please would you let others write what they want to write just like you write
>what you want to write. It's a gross impoliteness to tell others - mostly adults
>- what they should write! How you interprete messages this is alone your
>business of course.

Looking for justifications for your future troll messages? ;-)
Nevertheless you are wrong in this special case.

Guenther



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