Author: Günther Simon
Date: 07:54:29 12/29/05
Go up one level in this thread
On December 29, 2005 at 09:52:18, Rolf Tueschen wrote: >On December 29, 2005 at 06:06:15, Günther Simon wrote: > >>On December 29, 2005 at 04:58:28, Uri Blass wrote: >> >>>On December 29, 2005 at 03:30:49, Günther Simon wrote: >>> >>>>On December 28, 2005 at 21:13:25, Gustavo Bedoya wrote: >>>> >>>>>Hi all >>>>>I'm rather new here , and I know that Rybka is the >>>>>outstanding engine nowadays. >>>>>But Surprisingly I've read it lost a game with an (excuse me if I'm >>>>>wrong)inferior engine. I read that Rybka is not playing with full strngth >>>>>because if so, it would be so easy for Rybka. >>>>>I ask all the experts in this Topics if Rybka is really the strongest engine of >>>>>all time, an how can be so stronger than others, what is different in its source >>>>>code that makes it so lethal,( in my modest engine matches games, Rybka crushes >>>>>every engine one after one, excepting Fritz9 in the ChessBase interface +5=2-5). >>>>>And in the future it can be cloned and there will be stronger engines every >>>>>year, even every mounth? >>>>>I'll be happy with all your opinions >>>>>Best Regards >>>> >>>>1. To be out of range for an occasionally loss against other programs, >>>>you must be >= ~750 rating points better. This means even strong Rybka >>>>can lose occasionally against around 100 different programs and Spike >>>>is surely one of the best in that field. >>>> >>>>2. No source is published, thus how should it be 'cloned'? >>>> >>>>Guenther >>> >>>It can be cloned if the computer of the programmer is defected by some trojan >>>horse so somebody can steal the source. >>> >>>Another way without trojan horse is simply stilling the computer that rybka is >>>developed in it. >>> >>>Uri >> >>I guess the chance that someone infects your computer with a trojan >>and steals Moveis source is much higher, >>than trying the same on Vas' development machine. >> >>Why not apply more common sense instead of inflating bandwidth >>with 'least probability' games, except for funny irony reasons? >> >>After hundreds of similar posts they are just not that funny >>anymore ;) It is not necessary to add all (low probability) >>circumstances to a Human sentence, as people agreed to use >>language in a more efficient way. Thus please don't add 'answers' >>and 'conditions' you can safely assume they know already or are >>simply far from significance. >> >>Guenther > >Please would you let others write what they want to write just like you write >what you want to write. It's a gross impoliteness to tell others - mostly adults >- what they should write! How you interprete messages this is alone your >business of course. Looking for justifications for your future troll messages? ;-) Nevertheless you are wrong in this special case. Guenther
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