Author: Bigler
Date: 10:28:35 01/01/06
Hi all, In lots of games, Rybka uses very few time before making a move. In some of my computer-computer matches on my X2-4600+ Rybka was in lost position when only have of its time was used and openend computer had only a few seconds to mate. Therefore by optimising time management Rybka could send more time on a position when necessary and not when evaluation is already at -8. In this sense I find Shredder is a model in time management. regards to all and HPNY ! ;-)
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