Author: Tom Likens
Date: 10:24:46 01/03/06
Go up one level in this thread
On January 03, 2006 at 07:52:01, Anton Worsman wrote: >On January 03, 2006 at 06:42:58, Jonas Cohonas wrote: > >>>I have a strange desire to enter my private engine into the cct8, but it is >>>still very weak, no hash, hardly any knowledge, plays like an idiotic bean >>>counter, and my computer is long overdue for retirement (900mhz). >>> >>>Any advice welcome. >>> >>>regards. >>>aw. >> >>Personally i think that the experience by attending, wil potentially give you a >>lot of info that will make further participations "easier" and you might gather >>some info that will help improving your engine, through comunications with >>fellow programmers and preparing for the event. >> >>Also you are going to meet some of the best opponents so you have nothing to >>lose, a draw or a win might be considered a personal victory (i don't know the >>actual strenghth of your engine), but at any rate even íf you loose all your >>games i am sure you can look at those games and improve your engine based on on >>just that and walk away with with more knowledge than if you did not attend. >> >>As for the hardware, you might ask if anyone would be willing to operate it on >>some more up to date hardware? >> >>Hope-you-enter-regards >>Jonas > > >Hi Jonas, > >thankyou for your kind words, It would be interesting to take part, for me >anyway ;-) My engine is a little stronger than a random move generator, I will >keep an eye on the other entrants to see if I could grab half a point, otherwise >it could be embarrassing! > >as for the hardware, i guess my creation will play just as poorly on the latest >hardware, only faster. for me the fun would be in taking part, so operating it >myself is the way to go, any hardware donations would be most welcome though ;-) > >regards, >aw. Anton, Not to worry I've now entered my program Djinn in the contest, so you should likely pick up a *full* point!! So don't let that stop you from entering and having a really good time. My only real advice, is the same as others have given--have your ICC interface code throughly tested before game day. Trust me, you do *NOT* want the fun of trying to write (and debug) new interface code inbetween rounds. Also keep the amount of kibitzing your program does to a few lines. Spewing out page after page of random variations is simply annoying and may likely cause other programmers to put a contract out on your life (or at least your program!) ;-) regards, --tom
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