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Subject: Re: CCT8 - Some more entries...

Author: Tom Likens

Date: 10:24:46 01/03/06

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On January 03, 2006 at 07:52:01, Anton Worsman wrote:

>On January 03, 2006 at 06:42:58, Jonas Cohonas wrote:
>
>>>I have a strange desire to enter my private engine into the cct8, but it is
>>>still very weak, no hash, hardly any knowledge, plays like an idiotic bean
>>>counter, and my computer is long overdue for retirement (900mhz).
>>>
>>>Any advice welcome.
>>>
>>>regards.
>>>aw.
>>
>>Personally i think that the experience by attending, wil potentially give you a
>>lot of info that will make further participations "easier" and you might gather
>>some info that will help improving your engine, through comunications with
>>fellow programmers and preparing for the event.
>>
>>Also you are going to meet some of the best opponents so you have nothing to
>>lose,  a draw or a win might be considered a personal victory (i don't know the
>>actual strenghth of your engine), but at any rate even íf you loose all your
>>games i am sure you can look at those games and improve your engine based on on
>>just that and walk away with with more knowledge than if you did not attend.
>>
>>As for the hardware, you might ask if anyone would be willing to operate it on
>>some more up to date hardware?
>>
>>Hope-you-enter-regards
>>Jonas
>
>
>Hi Jonas,
>
>thankyou for your kind words, It would be interesting to take part, for me
>anyway ;-)  My engine is a little stronger than a random move generator, I will
>keep an eye on the other entrants to see if I could grab half a point, otherwise
>it could be embarrassing!
>
>as for the hardware, i guess my creation will play just as poorly on the latest
>hardware, only faster.  for me the fun would be in taking part, so operating it
>myself is the way to go, any hardware donations would be most welcome though ;-)
>
>regards,
>aw.

Anton,

Not to worry I've now entered my program Djinn in the contest, so you should
likely pick up a *full* point!! So don't let that stop you from entering
and having a really good time.

My only real advice, is the same as others have given--have your ICC interface
code throughly tested before game day.  Trust me, you do *NOT* want the fun
of trying to write (and debug) new interface code inbetween rounds.  Also keep
the amount of kibitzing your program does to a few lines.  Spewing out page
after page of random variations is simply annoying and may likely cause other
programmers to put a contract out on your life (or at least your program!) ;-)

regards,
--tom



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