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Subject: Re: Theory: Deeper Search creating worse performance due to PE

Author: Charles Roberson

Date: 05:35:07 01/05/06

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On January 05, 2006 at 04:23:54, Vasik Rajlich wrote:

>On January 05, 2006 at 04:15:54, Uri Blass wrote:
>
>>On January 04, 2006 at 22:07:19, Charles Roberson wrote:
>>
>>>On January 04, 2006 at 21:49:48, Vincent Diepeveen wrote:
>>>
>>>>On January 04, 2006 at 17:41:54, Charles Roberson wrote:
>>>>
>>>>
>
>An insanely high king safety may be productive in really fast games.
>
>(Just a guess.)
>
>Vas

   Yes! That does happen. It has happened to me before. The kind of issues that
I am talking about are positional evaluations not the material ones. Things like
king-safety, pawn structure evaluations ....




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