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Subject: Re: Blitz 10 min: Deep Shredder 9.1 wins against top engines.

Author: Tomas Casanovas Martinez

Date: 09:15:24 01/05/06

Go up one level in this thread


On January 04, 2006 at 18:55:54, Sedat wrote:

>On January 04, 2006 at 17:28:18, Tomas Casanovas Martinez wrote:
>
>>Although I do not like blitz, I have decided to play this tournament to change a
>>bit my usual 40/40 tests.
>>
>>Pentium  IV , 3 Mhz. Dual
>>Book: Perfect 9 for all programmes.
>>10 minutes / game.
>>
>>2006En-a .  2005
>>                              1        2        3        4        5        6
>>   7        8
>>1   Deep Shredder 9.1 UCI     ******** 11½10101 ½½1½0½11 0½½1½½0½ ½1½01½10
>>½½1½½½1½ 0½111½½1 1110111½  35.5/56
>>2   Rybka 1.01 Beta 7 32-bit  00½01010 ******** 1½01½0½1 ½½1010½1 ½00½½01½
>>½1½½11½1 ½1111½11 ½1111½1½  34.0/56
>>3   Fruit 2.2.1               ½½0½1½00 0½10½1½0 ******** 1½11½011 ½½½½01½1
>>½111½010 0½0½½011 11110½½1  31.5/56
>>4   Hiarcs 10                 1½½0½½1½ ½½0101½0 0½00½100 ******** 1½½11½½0
>>11½½0½01 1100½11½ ½1½1111½  31.0/56
>>5   Fritz 9                   ½0½10½01 ½11½½10½ ½½½½10½0 0½½00½½1 ********
>>101½01½0 ½½½1½½1½ 11½½1½0½  29.0/56
>>6   Junior 9                  ½½0½½½0½ ½0½½00½0 ½000½101 00½½1½10 010½10½1
>>******** ½½½1½½11 ½½10101½  25.5/56
>>7   Ktulu 7.5                 1½000½½0 ½0000½00 1½1½½100 0011½00½ ½½½0½½0½
>>½½½0½½00 ******** ½11½½101  22.0/56
>>8   Spike 1.0 Mainz           0001000½ ½0000½0½ 00001½½0 ½0½0000½ 00½½0½1½
>>½½01010½ ½00½½010 ********  15.5/56
>>
>>The particular match between Deep Shredder 9.1 and Rybka 1.01 Beta 7 32-b
>>(5,5-2,5) decided the winner of this tournament.
>>
>>Regards,
>>
>>Tom Casanovas.
>
>
>Thanks for the update...
>Are the games played with Ponder on ?
>
>Best,
>Sedat

The games have been played with ponder 'off'. Do you think that it is better to
set ponder 'on'?. To be honest I do not understand very much the difference. ;-)

By the way, your Perfect 9 book seems to offer an interesting range of options.
I like it. Is there any way to limitate the number of moves?. For instance, any
way to set the book playing a maximum of 12 moves per engine?. Thanks in
advance.

Best regards,

Tom.



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