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Subject: Re: Theory: Deeper Search creating worse performance due to PE

Author: Stuart Cracraft

Date: 12:53:49 01/05/06

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On January 04, 2006 at 19:41:21, Charles Roberson wrote:

>On January 04, 2006 at 18:36:53, Stuart Cracraft wrote:
>
>>On January 04, 2006 at 18:35:12, Charles Roberson wrote:
>>
>>>On January 04, 2006 at 18:22:29, Roman Hartmann wrote:
>>>
>>>>On January 04, 2006 at 17:41:54, Charles Roberson wrote:
>>>>
>>>>>
>>>>There is certainly the danger of 'seeing too much'. That applies also to simple
>>>>tactics. As an example the engine sees suddenly that it's getting mated in 20
>>>>moves and starts to throw away material to delay the mate while the opponent
>>>>didn't even saw/calculate the mate. So the the engine might play worse in some
>>>>games even though it is searching deeper than the opponent.
>>>>
>>>>regards
>>>>Roman
>>>
>>>   Yes! Seems to me your position evaluator would have led you to that position.
>>>The PE gives strategic guidance while the search procedure(s) keep the engine
>>>from tactical blunders. Then the engine winds up in the situation that you
>>>descirbed and assumes that the opponent sees what it sees and then starts
>>>tossing its pieces! The opponent may never see the mate and the game may
>>>continue for 40 more moves instead of 20, but your engine is now down material
>>>because it saw deeper than the opponent.
>>
>>I'd like to see an example from reality, a real chess program example,
>>before I could believe it!
>
>   It's easy to forsee when you think of extensions. Lets say you get into the
>unsound position and your engine has check and single-reply extensions. Your
>opponents engine only has check extensions. Thus, you could search much deeper
>in the loosely described position than your opponent.
>
>   My own experiements with single-reply extensions show a definite increase in
>deep mate detection abilities as long as it is paired with check extensions.

I use both of those too.

Doesn't seem to help me get up past paltry 260ish on Win-at-Chess.

Stuart



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