Author: Martin Giepmans
Date: 08:34:38 01/10/06
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On January 10, 2006 at 07:28:55, Gabor Szots wrote: >Question: Which one of Fruit, Rybka and Shredder will be strongest at their next >non-beta release? > >My bet is Fruit. Here is why. > >Fruit made giant leaps in the past. Why should it fade now? >Rybka hid in the dark for a long time and emerged as the greatest. But I don't >think it still has the potential for a great improvement. Somme search tweaks >and some more endgame knowledge will translate to more than 50 Elos. >Shredder 9 was only moderately improved compared to Shredder 8 (if my assessment >based on what I have read is right). And it is old. Without some new >revolutionary ideas it simply cannot gain too much. > >So once again: 1. Fruit, 2. Rybka, 3. Shredder. > >What do yoou think? > >Gábor I have no idea, but I think programmers can learn a lot from another engine (in this case Rybka) simply by watching how it plays. You don't need open source for that. So it's quite possible that Shredder, Fruit and others improve significantly in the near future. The effect of Rybka on the playing strength of engines may be bigger in the long run than the effect of the open source of the earlier versions of Fruit. Martin
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