Author: Vincent Diepeveen
Date: 17:01:31 01/10/06
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If you start up chessmaster10000 it says they sold over 4 million copies. Obviously that was before chessmaster10000 was released. A normal game that is very popular, nonchess game, sells 3-5 million copies a year. Price is higher than most chessprograms are. You will realize that chessbase when they have a lot of personnel, must be selling quite well. I am bad in math with personnel, but i'd estimate just to afford their personnel they'll have to make 10 million euro a year as a company. Fritz brings in most of that i guess. For all other products than those without GUI, you know, selling a few copies is already hard, and i wish everyone good luck delivering helpdesk to the geeks, some of which posting here. If you earn $1 an hour effectively be happy. Selling is an entire other business than creating an engine. You will realize for real mass market products. Groups like this are not interesting for sales. In fact they hurt computerchess, as the alternative is that all experts post in rec.games.chess.computer, which has way more visitors. Much better for sales than a 200 geeks and nerds in a tight space together. Just consider 25% of this group is unix oriented. Vincent On January 10, 2006 at 02:18:41, emerson tan wrote: >I checked fide rated players, they number more than 65,000. I assume a serious >play would invest on a top program. Then there are amateur and computer chess >enthusiast which number more than a thousand. > >Is it safe to assume that a top computer programmer is able to sell 65,000 >copies? > >I read a post before that a typical version of a program only sell around 2,000 >to 2,500 copies. > >Rebel website before indicated that it sold more than 250,000. but that is for >all the versions spanning many years
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