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Subject: PVS Search, Am I doing this right?

Author: William Bryant

Date: 15:26:33 04/03/99


I recently ran (for the first time) the LCTII test suite against my program in
two forms, one with a PVS search and one without.  The version without scored
better in a few positions. At no point did the PVS code make it to a deeper ply
in the 10 minute time frame than the non-PVS search.
(Score of 2090 for PVS to 2120 without PVS).

I do not have Null moves implemented yet.

I know PVS is very sensitive to move ordering.  I am sorting moves as follows.
1. Hash Table Moves
2. PV Move (if not the same as Hash table move)
3. Captures and Promotions
4. History moves
5. All other moves

I do not have killer moves added yet

My questions are:
1) Does null move pruning help PVS work better.

2) Does this suggest a bug in my PVS code (listed below).

3) Am I missing something else?

Thanks in advance,


William
wbryant@ix.netcom.com

Note: this code is only in the search_Root function not in the search function.

//****** PVS Search
if (firstMove){ 	//following the pv so don't change anything
	x= -search(-beta, -alpha, depth-1);
	firstMove = false;
}
else{				//try a PVS search
	x= -search(-alpha-1, -alpha, depth - 1);
	if  ((x>alpha)  && (x<beta) && (!OutOfTime)) {
		gPVSResearch ++;	//research
		x= -search(-beta,-alpha,depth-1);
	}
}
//******




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