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Subject: So why the difference between 32-bit and 64-bit versions?

Author: Keith Ian Price

Date: 22:18:14 01/15/06

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On January 16, 2006 at 00:57:35, Uri Blass wrote:

>The reason is simple.
>It is known that many programs simply evaluate repetition as a draw and rybka is
>one of them(many programs are going to see a draw in the same conditions).
>
>It is the simple solution to the problem of avoiding repetitions.
>
>programs of course can evaluate only 3 time repetition as a draw but it may
>cause them to search bigger trees for no good reason so it is not clear if it is
>better for playing strength.
>
>programs that evaluate first repetition not as a draw may waste time by allowing
>repetitions and in some cases it even may cause draw by the 50 move rule because
>in superior position they may not be able to be lucky to find the right plan on
>time when avoiding repetition may force them to find the right plan if they
>evaluate first repetition as a draw.
>
>I choose to evaluate first repetition as a draw because when I have 2 options
>when it is not clear which one is better I prefer the simpler option.
>
>Uri

Well, I thought that might be the case, but why does the 32-bit version evaluate
it as losing, while the 64-bit version thinks it's a draw. And should the
program evaluate a non-forced repetition as a draw, if it is so far behind?

kp



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