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Subject: Re: CEGT 40/40 downloads and ratings updated

Author: Vasik Rajlich

Date: 05:32:33 01/19/06

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On January 19, 2006 at 03:40:33, Tord Romstad wrote:

>On January 18, 2006 at 22:19:30, Jay Urbanski wrote:
>
>>On January 18, 2006 at 07:32:07, Vasik Rajlich wrote:
>>
>>>On January 17, 2006 at 21:34:23, Steve Maughan wrote:
>>>
>>>>Vasik,
>>>>
>>>>>I was thinking to have just a "spin" parameter where the tester indicates the
>>>>>opponent's rating. (Or rating difference ..) All engines could in principle
>>>>>expose such a parameter.
>>>>
>>>>Do you know that the UCI specification already has this feature?  The
>>>>UCI_Opponent is a standard option that also send the opponents ELO.  While it's
>>>>part of the spec I don't know of any GUI that actually sends this info - not
>>>>even the Shredder Classic GUI.
>>>>
>>>>Regards,
>>>>
>>>>Steve
>>>
>>>Steve,
>>>
>>>thanks for the info. In this case, if I implement this feature, it will be
>>>through this command. Testers may need to set it manually (if the GUI doesn't).
>>>
>>>Vas
>>
>>
>>As someone who uses engines mostly on ICS servers, I would love to see this
>>feature implemented.
>
>You could easily implement this yourself by making some small additions
>to PolyGlot, I think.  I am fairly sure XBoard already sends the opponent's
>name, rating and title.
>
>>Now if there were only also a way to indicate whether
>>your opponent is human or a (C)omputer :)
>
>There is.  Have a look at the UCI specification:
>
>* <id> = UCI_Opponent, type string
>With this command the GUI can send the name, title, elo
>and if the engine is playing a human or computer to the
>engine.
>The format of the string has to be [GM|IM|FM|WGM|WIM|none] [<elo>|none]
>[computer|human] <name>
>Examples:
>"setoption name UCI_Opponent value GM 2800 human Gary Kasparov"
>"setoption name UCI_Opponent value none none computer Shredder"
>
>Tord

Thanks for the info. For Rybka 1.2, I will use the rating data, but (probably)
not the other data. I'm not really even sure how the human/computer info could
be taken advantage of. I suppose some theoretically drawn endgames could be
given positive evaluations. Anyway it would be pretty hard to get test data.

Vas



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