Author: Jay Urbanski
Date: 19:16:28 01/19/06
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On January 19, 2006 at 18:18:44, enrico carrisco wrote: <snip_ >Rybka uses an invisible Genius-like search to protect itself from tactical >mistakes and sooner or later, when you are searching very very fast and deep, >your opponent will go wrong. The extra search (especially when not included in >its definition of a node) makes it appear like it has more knowledge and that is >clearly what sells chess programs (ex: low nps display...) So, this one thing I will surely take issue with. There may be a few engine aficionados in here that would prefer a slower engine (implying more positional knowledge) but the *vast* majority of the chess-engine buying public wants to see high n/s counts. Note the number of "my node count is so slow.. is something wrong" posts. :)
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