Author: Tord Romstad
Date: 10:01:40 01/21/06
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On January 21, 2006 at 00:47:09, Joshua Shriver wrote: >Anyone know of any examples of a chess engine written in lisp. I don't know any really good examples. I sometimes use Lisp to prototype new data structures or algorithms, but I haven't yet tried to write a complete chess program in Lisp. I am toying with the idea of writing a Lisp program to construct artificial game trees and experiment with various new search tricks, and perhaps to prototype a parallel search. Finding a way to construct sufficiently realistic artificial trees looks like the biggest problem >Pro's Con's commentary is appreciated. Pro: Shorter development time, easier debugging, more flexibility Con: Poor portability, high speed is difficult to achieve without lots of effort. If I had unlimited time at my disposal and wanted to create the strongest possible chess program for a single platform, I would probably have used Common Lisp with lots of inline assembly language. My technique would have been to first build a special chess programming language on top of Common Lisp, and do the rest of my programming in this special-purpose language. Tord
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