Author: Kolss
Date: 06:40:27 01/25/06
Go up one level in this thread
On January 25, 2006 at 07:54:26, Kolss wrote:
>On January 25, 2006 at 07:47:24, Uri Blass wrote:
>
>>On January 25, 2006 at 07:21:41, Kolss wrote:
>>
>>>On January 25, 2006 at 06:01:18, Uri Blass wrote:
>
>>I prefer to use winboard for that reason but unfortunately winboard does not
>>support unequal time control(latest version support unequal time control when
>>white get more time but I want unequal time control when one engine get more
>>time.
>>
>>I can play 2 matches one with white get more time and one with black get more
>>time but it means that I have limited computer time for testing and I do not
>>like to spend time for irrelevant testing.
>>
>>Uri
>
>
>I know this is a really ugly way, but what should (theoretically) always work is
>to hard-code a (shorter) time control in your engine and play a match under the
>time control that you want for the other engine. E.g., if you want to play 5'
>vs. 60', you hard-code in your engine that the actual time is the time that is
>sent by the GUI minus 55', and then you play a match with 60' time control. It
>becomes a bit more complicated with increments and / or different stages for the
>time control ("tournament time control"), but must be possible, too...
>
>Sorry I don't have a better suggestion.
>
>Munjong.
Hi,
I just tried out in Chessbase (older GUI though), and there is an option in
"Engine Matches" ("Enginezweikampf") to give a time bonus to one (or both)
engine(s) below the book selection button (in German: "Zeitaufschlag (%)", don't
know what it is in English). It works perfectly - if you give one engine 100 %
additionally, it gets twice as much as stated in the time control. Again, no
clue if it works for other time controls than blitz...
Best regards - Munjong.
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