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Subject: Bullets & Pennies.

Author: enrico carrisco

Date: 04:12:40 01/26/06

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On January 26, 2006 at 05:55:53, Keith Hyams wrote:

>On January 26, 2006 at 05:24:47, Joseph Ciarrochi wrote:
>
>>keith, this does sound promising. Also, i agree that bullet may reflect true
>>strength, so long as their are not alot of time forfits and the such.
>>
>>The only time where might not correlate as strongly with long games is if their
>>is if its search strength only comes in at longer times (I had a discussion on
>>this list with Dan on this point, and he suggested their could be important
>>differences here).  However, if their is a disconnect between bullet ranking and
>>longer ranking, it would be very interesting to see.
>>
>>
>>
>>Can you give us a sense of the results of beta 1 versus beta 12 in your bullet
>>games? I hope you are right about its improvement
>
>A Cozzie also commented that Zappa search depth takes time to get going. However
>Kurt's comments were referring to Rybka and if Rybka tells me that in my bullet
>games it is searching and evaluating to depth 9 I will bear in mind that most
>other engines tell me the same and therefore believe it.
>
>Vas asked me to carry out tests on betas 10d 11 and 11b and,having done that,out
>of curiosity, I played 166 bullets between 11b and the original release. I got
>+56=71-39. Of course I should have played more but at the time it did enough to
>satisfy my personal curiosity.
>                                     Regards
>                                         Keith

Did you know that if you throw a handful of 166 pennies up in the air, they will
land in a completely unique disbursement each time you conduct the experiment?

-elc.



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